home *** CD-ROM | disk | FTP | other *** search
Wrap
ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxx((((3333GGGG)))) OOOOppppeeeennnnGGGGLLLL RRRReeeeffffeeeerrrreeeennnncccceeee ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxx((((3333GGGG)))) NNNNAAAAMMMMEEEE ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxxdddd,,,, ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxxffff - multiply the current matrix with the specified matrix FFFFOOOORRRRTTTTRRRRAAAANNNN SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN SUBROUTINE ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxxdddd( CHARACTER*8 _m ) SUBROUTINE ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxxffff( CHARACTER*8 _m ) PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS _m Points to 16 consecutive values that are used as the elements of a 4 x 4 column-major matrix. DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxx multiplies the current matrix with the one specified using _m, and replaces the current matrix with the product. The current matrix is determined by the current matrix mode (see ffffggggllllMMMMaaaattttrrrriiiixxxxMMMMooooddddeeee). It is either the projection matrix, modelview matrix, or the texture matrix. EEEEXXXXAAAAMMMMPPPPLLLLEEEESSSS If the current matrix is C, and the coordinates to be transformed are, v = (v[0],v[1],v[2],v[3]). Then the current transformation is C x v, or ( c[0] c[4] c[8] c[12] ) ( v[0] ) | | | | c[1] c[5] c[9] c[13] v[1] | | | | x | c[2] c[6] c[10] c[14] | | v[2] | | | | | c[3] c[7] c[11] c[15] v[3] ( ) ( ) Calling ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxx with an argument of m = m[0],m[1],...,m[15] replaces the current transformation with (C x M) x v, or ( c[0] c[4] c[8] c[12] ) ( m[0] m[4] m[8] m[12] ) ( v[0] ) | | | | | | c[1] c[5] c[9] c[13] m[1] m[5] m[9] m[13] v[1] | | | | | | x x | c[2] c[6] c[10] c[14] | | m[2] m[6] m[10] m[14] | | v[2] | | | | | | | c[3] c[7] c[11] c[15] m[3] m[7] m[11] m[15] v[3] ( ) ( ) ( ) Where 'x' denotes matrix multiplication, and v is represented as a 4 x 1 matrix. NNNNOOOOTTTTEEEESSSS While the elements of the matrix may be specified with single or double precision, the GL may store or operate on these values in less than single precision. PPPPaaaaggggeeee 1111 ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxx((((3333GGGG)))) OOOOppppeeeennnnGGGGLLLL RRRReeeeffffeeeerrrreeeennnncccceeee ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxx((((3333GGGG)))) In many computer languages 4 x 4 arrays are represented in row-major order. The transformations just described represent these matrices in column-major order. The order of the multiplication is important. For example, if the current transformation is a rotation, and ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxx is called with a translation matrix, the translation is done directly on the coordinates to be transformed, while the rotation is done on the results of that translation. EEEERRRRRRRROOOORRRRSSSS GGGGLLLL____IIIINNNNVVVVAAAALLLLIIIIDDDD____OOOOPPPPEEEERRRRAAAATTTTIIIIOOOONNNN is generated if ffffggggllllMMMMuuuullllttttMMMMaaaattttrrrriiiixxxx is executed between the execution of ffffggggllllBBBBeeeeggggiiiinnnn and the corresponding execution of ffffggggllllEEEEnnnndddd. AAAASSSSSSSSOOOOCCCCIIIIAAAATTTTEEEEDDDD GGGGEEEETTTTSSSS ffffggggllllGGGGeeeetttt with argument GGGGLLLL____MMMMAAAATTTTRRRRIIIIXXXX____MMMMOOOODDDDEEEE ffffggggllllGGGGeeeetttt with argument GGGGLLLL____CCCCOOOOLLLLOOOORRRR____MMMMAAAATTTTRRRRIIIIXXXX ffffggggllllGGGGeeeetttt with argument GGGGLLLL____MMMMOOOODDDDEEEELLLLVVVVIIIIEEEEWWWW____MMMMAAAATTTTRRRRIIIIXXXX ffffggggllllGGGGeeeetttt with argument GGGGLLLL____PPPPRRRROOOOJJJJEEEECCCCTTTTIIIIOOOONNNN____MMMMAAAATTTTRRRRIIIIXXXX ffffggggllllGGGGeeeetttt with argument GGGGLLLL____TTTTEEEEXXXXTTTTUUUURRRREEEE____MMMMAAAATTTTRRRRIIIIXXXX SSSSEEEEEEEE AAAALLLLSSSSOOOO ffffggggllllLLLLooooaaaaddddIIIIddddeeeennnnttttiiiittttyyyy, ffffggggllllLLLLooooaaaaddddMMMMaaaattttrrrriiiixxxx, ffffggggllllMMMMaaaattttrrrriiiixxxxMMMMooooddddeeee, ffffggggllllPPPPuuuusssshhhhMMMMaaaattttrrrriiiixxxx PPPPaaaaggggeeee 2222